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It will deal extra damage and heal you for 10% of your maximum health. Not essential for a tank roll, but definitely useful if you do get it.Īn attack that only becomes available after killing an enemy. It's very useful if you lack other forms of Rage generation. Just like Charge, but without the gap closer Charge gives you, Bloodrage gives you Rage (a portion instantly, another portion over time) at the cost of some health.
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This allows you to start a fight with enough Rage to deal quick AoE damage with either Thunder Clap or Swipe, allowing you to grab Threat on every enemy. Charge allows you to quickly close the gap to your enemies and while doing so also Generate a bunch of Rage. Demoralizing Roar lower nearby enemies' attack power for a short duration.Ĭharge is one of the most important abilities to get at level 1, besides your Bear Form or Defensive Stance. Not a needed pick at level 1, but can be useful. Just like other bear abilities, this costs rage to use.ĭemoralizing Roar Requires Bear Form to be learned. It hits multiple enemies for bonus damage. It is very useful to keep threat high on groups of enemies. Swipe is the bread and butter ability of the Bear Tank. This gives you breathing time to deal damage to it and regain its attention. The bear variation of the two taunt abilities you can get at level 1. It will immediately force a target that is not attacking you to start attacking you for a couple of seconds. A good filler ability to generate rage, but less essential than Swipe because it's only single target. One of the three Bear abilities you can roll at level 1. IMPORTANT: only abilities that say "Able to use while shapeshifted" and abilities that requires Bear Form can be used in Bear Form. At level 1 these consist of Maul, Swipe and Growl. It allows you to learn abilities that you only have access to when Bear Form is learned. Bear Form, just like Defensive Stance, is also a gateway ability. In Bear Form your character will get extra value out of cloth and leather armor, generate more Threat. It allows you to be more durable for a short period of time, allowing your healer more time to keep you alive in difficult situations.īear Form transforms your character into a very tough bear. Shield Block is a great defensive cooldown for a tank with Defensive Stance to have. Shield Block Requires Defensive Stance to be learned Designed to immediately grab an enemy's attention, giving you as the tank the ability to deal damage to it and regain theat control. Taunt is, you guessed it, a taunt ability. Taunt Requires Defensive Stance to be learned This ability costs Rage to activate, a resource used mainly by tanks and melee DPS. It deals damage in an AoE and generates additional threat. Thunder Clap is an essential part of your deck as a tank if you're going for a defensive stance focused tank.
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Thunder Clap Requires Defensive Stance to be learned No you can not have both Bear Form and Defensive Stance active at the same time. Such as, but not limited to, Thunder Clap. It's also what's known as a gateway ability: taking this ability allows you to learn more abilities that are not available without it. So let's go over what good starting abilities are for tanks.ĭefensive stance makes your character become more resistant to damage, while dealing less damage but generating more threat with attacks. If you checked out the draft mode guide, you'll know that you start out with 4 abilities. In PvP there's no need for the tank role, however having a lot of survivability can be really useful. The primary task of a tank is to make he holds what is known as "Aggro" or "Threat", this is vital as it allows your other party members to fulfill their roles unimpeded. He will take the hits while his party members dish out damage and the healer keeps him healthy. The role of a tank is to be the frontline for the group. 4.3 For Protection Paladin focused builds:Ī tank is a common RPG role, essential for group activities such as PvP, Dungeons and Raids.4.2 For a Protection Warrior build start:.4.1 For Feral Druid (Bear) focused builds:.2.9 Demoralizing Roar Requires Bear Form to be learned.2.8 Swipe Requires Bear Form to be learned.2.7 Growl Requires Bear Form to be learned.2.6 Maul Requires Bear Form to be learned.2.4 Shield Block Requires Defensive Stance to be learned.2.3 Taunt Requires Defensive Stance to be learned.2.2 Thunder Clap Requires Defensive Stance to be learned.
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